Angry Birds without this birds, the green pigs, and the slingshot cannon! More violence and one-eyed pink together with green alien bunnies and, as the game refers to them, "creatures".
The twist is you can't inflate the innocents or that pink alien bunnies as your cannonball flies over and bounces off the roughly drawn obstacles. These aliens are your friends. The greens ones are infected and ought to be eliminated; green fluff together with all. When you shoot them, they delightfully explode which has a flying eye and fluff-filled beat.
The graphics help to set the game apart with similar games. Everything is sketched with blue printer, and the only things in colour will be the platforms that move when force is applied; the aliens and the cannonballs. Despite having infinite ammunition, the game gets tougher with each level as the pink creatures constantly place themselves in harm's approach.
The controls are simple. They are even better than Paper Cannon 1 for those who have played that on convenient. Just move the mouse to aim and click to shoot. Using enough force, the cannon bounces around the screen like a fake pinball until it blows up. The whole game is simpler than Paper Cannon 1, which could certainly be a good thing. There are no moving platforms in the early levels. This provides more of a feel of working with the weapon. Too often games throw players in at the deep end which leaves them struggling to fully understand the more difficult parts later on inside game as they haven't had a chance to master the basics.
The only negative facet of the game is the walkthrough which is situated in the toolbar. This shows you a video of every shot you need to make. When you find stuck, which you eventually will, it just seems like cheating. Since the walkthrough is linked to the game, perhaps it may be replaced with tips and also something less revealing. The walkthrough isn't any help if you're playing on hard.
The twist is you can't inflate the innocents or that pink alien bunnies as your cannonball flies over and bounces off the roughly drawn obstacles. These aliens are your friends. The greens ones are infected and ought to be eliminated; green fluff together with all. When you shoot them, they delightfully explode which has a flying eye and fluff-filled beat.
The graphics help to set the game apart with similar games. Everything is sketched with blue printer, and the only things in colour will be the platforms that move when force is applied; the aliens and the cannonballs. Despite having infinite ammunition, the game gets tougher with each level as the pink creatures constantly place themselves in harm's approach.
The controls are simple. They are even better than Paper Cannon 1 for those who have played that on convenient. Just move the mouse to aim and click to shoot. Using enough force, the cannon bounces around the screen like a fake pinball until it blows up. The whole game is simpler than Paper Cannon 1, which could certainly be a good thing. There are no moving platforms in the early levels. This provides more of a feel of working with the weapon. Too often games throw players in at the deep end which leaves them struggling to fully understand the more difficult parts later on inside game as they haven't had a chance to master the basics.
The only negative facet of the game is the walkthrough which is situated in the toolbar. This shows you a video of every shot you need to make. When you find stuck, which you eventually will, it just seems like cheating. Since the walkthrough is linked to the game, perhaps it may be replaced with tips and also something less revealing. The walkthrough isn't any help if you're playing on hard.
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11:05 AM
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